Stats

HP 600

Attack 20

Sp. Atk 55

Defense 90

Sp. Def 110

Crit Rate 25%

Crit Damage 140%

Attack Speed 0.7/s

Starting Energy 20

Energy Gauge 50

Moves

Vine Whip Image

Vine Whip

Deals 390% Special Attack damage in the direction of the current opponent and reduces Attack Speed by 30% for 3 seconds for all opponents in the path.

Range 3 Tiles

Sludge Bomb Image

Sludge Bomb

Throws a sludge bomb at the current opponent, dealing 260% Special Attack damage on explosion, poisoning the target and reducing their Defense and Sp. Defense by 120. Poison deals 20 Special Attack damage per second for 5 seconds.

Range 4 Tiles

Unite Move

Solar Beam Image

Solar Beam

After 5 basic attacks, charges briefly and fires in the direction of the current opponent, dealing 460% Special Attack damage.

Range 8 Tiles

Bonds

Grass

Grass Type Pokémon gain increased Max HP and restore HP every 3 seconds. Knocked-out Pokémon add points to the New Green Seed, with Grass types adding 1 extra point.

2

HP increased by 5%, restores 1% HP, adds 2 points for every ally Knocked-out

3

HP increased by 10%, restores 2% HP, adds 3 points for every ally Knocked-out

4

HP increased by 15%, restores 3% HP, adds 4 points for every ally Knocked-out

5

HP increased by 20%, restores 4% HP, adds 5 points for every ally Knocked-out; basic attacks deal additional 1% of self Max HP as Sp. Atk damage, moves deal additional 10% of self Max HP as Sp. Atk damage

6

HP increased by 25%, restores 5% HP, adds 6 points for every ally Knocked-out; basic attacks deal additional 1% of self Max HP as Sp. Atk damage, moves deal additional 15% of self Max HP as Sp. Atk damage; and a grassy field is generated at the feet of our Pokémon with the highest HP, restoring 4% HP per second to our Pokémon on the field

Seed of New Green

x10 — Can be exchanged for 1 normal reward

x40 — Can be exchanged for 1 normal reward

x80 — Can be exchanged for 2 rare rewards

x120 — Can be exchanged for 2 rare rewards

x180 — Can be exchanged for 3 ultra-rare rewards

Poison

Each Poison Type Pokémon has moves that can poison opponents, and the continuous damage caused by poison is increased.

2

The duration of all moves that can poison opponents becomes infinite and can stack, lasting until the end of the round.

3

Poison damage increased by 50%

4

Poison damage increased by 150%

5

And every 2 seconds, a random opponent is affected by Badly Poisoned, dealing an additional 200 poison damage per second.

6

The frequency of opponents being affected by Badly Poisoned increases, and all poison damage becomes fixed damage.

Move-Based

Move-Based Pokémon deal increased move damage.

2

Move damage increased by 10%

3

Move damage increased by 20%

4

Move damage increased by 40%