Stats
HP 600
Attack 20
Sp. Atk 55
Defense 90
Sp. Def 110
Crit Rate 25%
Crit Damage 140%
Attack Speed 0.7/s
Starting Energy 20
Energy Gauge 50
Moves

Vine Whip
Deals 390% Special Attack damage in the direction of the current opponent and reduces Attack Speed by 30% for 3 seconds for all opponents in the path.
Range 3 Tiles

Sludge Bomb
Throws a sludge bomb at the current opponent, dealing 260% Special Attack damage on explosion, poisoning the target and reducing their Defense and Sp. Defense by 120. Poison deals 20 Special Attack damage per second for 5 seconds.
Range 4 Tiles
Unite Move

Solar Beam
After 5 basic attacks, charges briefly and fires in the direction of the current opponent, dealing 460% Special Attack damage.
Range 8 Tiles
Bonds

Grass
Grass Type Pokémon gain increased Max HP and restore HP every 3 seconds. Knocked-out Pokémon add points to the New Green Seed, with Grass types adding 1 extra point.
2
HP increased by 5%, restores 1% HP, adds 2 points for every ally Knocked-out
3
HP increased by 10%, restores 2% HP, adds 3 points for every ally Knocked-out
4
HP increased by 15%, restores 3% HP, adds 4 points for every ally Knocked-out
5
HP increased by 20%, restores 4% HP, adds 5 points for every ally Knocked-out; basic attacks deal additional 1% of self Max HP as Sp. Atk damage, moves deal additional 10% of self Max HP as Sp. Atk damage
6
HP increased by 25%, restores 5% HP, adds 6 points for every ally Knocked-out; basic attacks deal additional 1% of self Max HP as Sp. Atk damage, moves deal additional 15% of self Max HP as Sp. Atk damage; and a grassy field is generated at the feet of our Pokémon with the highest HP, restoring 4% HP per second to our Pokémon on the field
Seed of New Green
x10 — Can be exchanged for 1 normal reward
x40 — Can be exchanged for 1 normal reward
x80 — Can be exchanged for 2 rare rewards
x120 — Can be exchanged for 2 rare rewards
x180 — Can be exchanged for 3 ultra-rare rewards

Poison
Each Poison Type Pokémon has moves that can poison opponents, and the continuous damage caused by poison is increased.
2
The duration of all moves that can poison opponents becomes infinite and can stack, lasting until the end of the round.
3
Poison damage increased by 50%
4
Poison damage increased by 150%
5
And every 2 seconds, a random opponent is affected by Badly Poisoned, dealing an additional 200 poison damage per second.
6
The frequency of opponents being affected by Badly Poisoned increases, and all poison damage becomes fixed damage.

Move-Based
Move-Based Pokémon deal increased move damage.
2
Move damage increased by 10%
3
Move damage increased by 20%
4
Move damage increased by 40%