Stats

HP 990

Attack 60

Sp. Atk 25

Defense 200

Sp. Def 200

Crit Rate 25%

Crit Damage 140%

Attack Speed 0.7/s

Starting Energy 50

Energy Gauge 70

Moves

Extreme Speed Image

Extreme Speed

Deals 100% Attack damage once to every opponent on the field and restores HP equal to 40% of Attack. Each hit also counts as a basic attack.

Range 1 Tile

Close Combat Image

Close Combat

Deals 200% Attack damage to enemies in front and restores HP equal to 200% of Attack.

Range 1 Tile

Unite Move

Bone Rush Image

Bone Rush

After 5 basic attacks, attacks enemies continuously with a bone, dealing 115% damage repeatedly. The final hit throws the bone, then charges to its location and deals another 115% damage to nearby enemies.

Range 1 Tile

Bonds

Fighting

Fighting Type Pokémon can drain HP when dealing damage, and each basic attack increases their attack speed.

2

Lifesteal 25%, Attack Speed increased by 10%

3

Lifesteal 35%, Attack Speed increased by 15%

4

Lifesteal 40%, Attack Speed increased by 20%

5

Lifesteal 50%, no longer increases attack speed, but basic attack damage increased by 280% and is guaranteed to critically hit

6

Lifesteal 50%, and basic attacks deal large area very high damage

Steel

Steel Type Pokémon gain immunity to hindrance effects.

2

Steel Type Pokémon are no longer affected by hindrance effects.

Attacker

Attacker Pokémon increase their Attack.

2

Attack increased by 15%

3

Attack increased by 25%

4

Attack increased by 50%